GDC Europe 2011 brought together a community of over 2,100 game developers, business professionals, and top industry elite from across Europe and beyond for the three days of inspiring industry learning and dialogue, making it the largest game development gathering in Europe of its kind.
This year, GDC Europe hosted 170 European and international speakers, including keynotes from Jens Begemann, Cevat Yerli, Mike Capps, Enric Alvarez, and Richard Garriott.
We hope you were able to check out our 100+ sessions, over 45 exhibitors on the expo floor, and GDC Europe's four new summits.
Thank you for being a part of this community; we look forward to you joining us for GDC Europe's return to Cologne next year. GDC Europe 2012 will take place August 13-15.
Didn't make it to the show? Missed a session? Check out GDC Europe 2011 show coverage at Gamasutra:
* Keynote speaker Richard Garriot charts the evolution of games
* Keynote speaker Dr. Michael Capps talks about why Shadow Complex 2 was shelved
*
Keynote speaker Jens Begemann on the appeal of social games
* Mark Cerny talks about how 'unlearning' game development encourages diversity.
* Braid designer Jon Blow Proposes a New Philosophy on Game Design
* Ninja Theory devs sound off on the essentials of performance capture
* How independent games will revive the European games landscape
To see all GDC Europe related stories on Gamasutra, read more here.
Whether you want to relive a GDC Europe session, or are seeing it for the first time, do it on GDC Vault.
GDC Europe 2011 video and presentation recordings will be available on GDC Vault shortly after the event. This year features expanded content coverage, now including the four summits.
All Access pass holders to GDC Europe will receive information regarding GDC Vault access after the event. To learn more about GDC Vault and how to subscribe, please visit www.gdcvault.com.
For now, check out content from last year's conference or other GDC events in our GDC Vault free section.