GDC

CLASSIC GAME POSTMORTEMS  

Take a trip behind the scenes with the creators of some of the most innovative games of their time. Discover the lessons learned by the makers of these landmark game titles and find inspiration in understanding what it took to bring these games to life.

2012 LINEUP

Classic Game Postmortem:
GoldenEye 007
Martin Hollis
Considered by many to be one of the best and most addictive multiplayer gaming experiences on the Nintendo 64—or perhaps on any platform in the '90s altogether—Rare's GoldenEye 007 set the standard for what a first-person shooter on a console could accomplish. 15 years after GoldenEye 007 first hit stores, its director Martin Hollis shares how his team created the biggest release for the N64 without Mario in its title, and how what started as a Virtua Cop-style on-rails project became the legendary FPS that paved the way for console shooters like Halo and countless others.

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