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KEYNOTE: Developing New Audiences: When the Past Can't Predict Your Future Speaker: Kellee Santiago (thatgamecompany) |
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Evoking Emotions and Achieving Success by Breaking All the Rules Speaker: Thomas Grip (Frictional Games) |
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Beyond Fun: Perspectives on Video Games as Expressive Experiences Speakers: Michael Samyn (Tale of Tales), Dan Pinchbeck (thechineseroom), Jeroen D. Stout (Stout Games), Heather Kelley (Perfect Plum) and Thomas Grip (Frictional Games) |
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Intentionally Broken Game Design and the Art of "Deputizing" Players Speaker: Douglas Wilson (Copenhagen Game Collective) |
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