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GDC Europe News and Information Blog

[Welcome to the Game Developers Conference Europe weblog, where you can find the latest news on all of GDC's upcoming events. Don't forget to subscribe to our RSS feed to automatically get the latest news.]

July 30, 2014

GDC Europe reveals talks on Dead Island 2 and Angry Birds

Earlier this week we announced that GDC Europe 2014 would host both game industry veteran Chris Roberts and Fireproof Studios cofounder Barry Meade. Today, we're excited to reveal two more noteworthy sessions for the major European game conference, which is being held in Germany this August.

GDC Europe covers topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're announcing today are part of GDC Europe's storied Design track, and they should include learnings for the entire community.

Continue reading "GDC Europe reveals talks on Dead Island 2 and Angry Birds" »

July 28, 2014

GDC Europe adds talks from Fireproof Studios and Chris Roberts

In the wake of last week's announcement that GDC Europe 2014 will host useful sponsored sessions and a full Amazon developer day, we're excited to debut a fresh pair of noteworthy sessions for the major European game conference, which is being held in Germany this August.

GDC Europe is programmed to cover topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're announcing today offer insight on two notable indie success stories, and they should include learnings for the entire community.

Continue reading "GDC Europe adds talks from Fireproof Studios and Chris Roberts" »

July 23, 2014

GDC Europe debuts sponsored sessions and a full Amazon dev day

Passes for the Game Developers Conference Europe 2014 are still available, and as the event draws closer we're announcing even more sessions for the show that you'll want to check out.

Today we're highlighting a number of informative sponsored sessions from Microsoft, Facebook, Epic Games, Google and other influential companies. If you're looking for an opportunity to hear about how next-gen technology works from the people who made it, these are the talks you want to keep on your radar.

Amazon will also be sponsoring its own developer day at the conference on Tuesday, August 12. The day's programming will encompass a variety of sessions aimed at helping game makers better utilize Amazon technology in their games.

Key Amazon personnel will be on-hand to answer developer questions and lead talks on topics like building better games for the Fire TV and the Fire smartphone, designing immersive experiences using the Fire smartphone's unique Dynamic Perspective technology, tips and tricks for using Amazon Web Services to build scalable online games, and more.

Continue reading "GDC Europe debuts sponsored sessions and a full Amazon dev day" »

Q&A: Jonatan Van Hove launches GDC Europe's first innovation showcase

Jonatan Van Hove -- or Joon, to his friends -- is a game designer who can't seem to stop working.

In addition to his work as a game development teaching assistant at the IT University in Copenhagen, Van Hove is a prolific independent developer who makes games with both his indie group Glitchnap and the larger Copenhagen Game Collective. Glitchnap recently launched their browser-based endless runner Try Harder on Adult Swim Games, and earlier this year the group released their local multiplayer agme LAZA KNITEZ!! on Ouya.

Van Hove is also heavily involved with the Nordic indie development community, having helped found the Free To Play: Indie Games Expo in Belgium and most recently cohosted the Nordic Game Conference in Sweden.

In August he's coming to Germany to help host the first-ever European Innovative Games Showcase -- which includes titles like Bounden, Superhot and Perfect Woman -- at GDC Europe 2014 in Cologne, an event that aims to shed light on some of the most interesting games to come out of the region. We recently got in touch with Van Hove to learn more about his experience as an indie developer and his inspiration for working to establish the European Innovative Games Showcase.

Continue reading "Q&A: Jonatan Van Hove launches GDC Europe's first innovation showcase" »

July 21, 2014

Rovio and Twitch join the speaker lineup for GDC Europe 2014

Developers, take note: last week we announced that GDC Europe 2014 would host smart talks on the perils of Early Access development and the best way to develop great second screen apps. Today, we're excited to reveal two more noteworthy sessions for the major European game conference, which is being held in Germany this August.

GDC Europe is programmed to cover topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're describing today offer timely advice on developing games within genres or on platforms outside your comfort zone, and they should include learnings for the entire community.

Continue reading "Rovio and Twitch join the speaker lineup for GDC Europe 2014" »

July 16, 2014

GDC Europe adds expert talks on Early Access, second screen apps

In case you missed it: earlier this week we announced that GDC Europe 2014 would be hosting its own #1ReasonToBe panel as well as a session on developing for Sony's Project Morpheus VR headset. Today, we're excited to reveal two more noteworthy sessions for the major European game conference, which is being held in Germany this August.

GDC Europe is programmed to cover topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're describing today provide fresh insight on the design and business of games, and they should include learnings for the entire community.

Continue reading "GDC Europe adds expert talks on Early Access, second screen apps" »

July 14, 2014

GDC Europe debuts VR, #1ReasonToBe talks with under 48 hours to reg

With just over a day left until early registration for Game Developers Conference Europe 2014 ends on July 16, conference organizers are announcing two new talks for the show and encouraging anyone interested in attending to register now at the discounted rate.

The event covers topics spanning AAA through mobile gaming and indie, both technical and business-focused. The industry's leading authorities are presenting talks on everything from VR development to indie marketing strategies and AAA technical design tricks, and they should offer learnings for the entire community.

Continue reading "GDC Europe debuts VR, #1ReasonToBe talks with under 48 hours to reg" »

Sweden, Germany and the UK rated top European dev hubs in GDC Europe survey

In order to better understand the European sector of game development right before GDC Europe, the Game Developers Conference has surveyed over 400 European games industry professionals who have attended GDC shows, read Gamasutra, or plan to attend GDC Europe 2014 in August.

The resulting GDC Europe State of the Industry report offers some interesting insight into which popular and emerging platforms European developers are most excited to make games for, as well as how those developers are adapting to emerging trends like VR development and regional tax incentives for game makers.

We've run multiple stories about the results, and last week we shared some data suggesting European developers are embracing crowdfunding at a rate that presages significant change for the business of game development in the years to come.

Today we dig deeper into the data to try and better understand which European countries are perceived to be hotbeds of game development, how things have changed from a decade ago, and how they're likely to continue changing in the years to come as the industry adapts to new hardware and new business models.

Continue reading "Sweden, Germany and the UK rated top European dev hubs in GDC Europe survey" »

July 11, 2014

European developers rally to crowdfunding, according to GDC Europe survey

In an effort to better understand the European sector of game development right before GDC Europe, the Game Developers Conference has surveyed over 400 European games industry professionals who have attended GDC shows, read Gamasutra, or plan to attend GDC Europe 2014 in August.

The resulting GDC Europe State of the Industry report offers some interesting insight into which European country is perceived to be a premier development hub, as well as how European developers are adapting to emerging trends like crowdfunding and regional tax incentives for game development.

We've been running stories about the results all week, and yesterday we shared some data regarding tax incentives in the European game industry that suggests many developers are still sore about the subject, despite new tax breaks in the UK and other regions.

Continue reading "European developers rally to crowdfunding, according to GDC Europe survey" »

July 10, 2014

Tax breaks still a sore spot for many devs, GDC Europe survey says

In order to get a better understanding of the European sector of game development right before GDC Europe, the Game Developers Conference has surveyed over 400 European games industry professionals who have attended GDC shows, read Gamasutra, or plan to attend GDC Europe 2014 in August.

The resulting GDC Europe State of the Industry report offers some interesting insight into which European country is perceived to be a premier development hub, as well as how European developers are adapting to emerging trends like crowdfunding and regional tax incentives for game development.

Continue reading "Tax breaks still a sore spot for many devs, GDC Europe survey says" »


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